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Carbonbusters
Carbonbusters / Carbonbusters   Carbonbusters / Carbonbusters    Carbonbusters / Carbonbusters   Carbonbusters / Carbonbusters   

IndieCade Climate Jam, 2024

A city transformation game focusing on reducing transportation emissions. Built with a collaborative team using advanced graph data structures and agent-based systems.

Category Game Development
Role Programmer & Project Manager
Duration 1 Month
Team 12 Members

Overview

Carbonbusters is an innovative city transformation game developed for the IndieCade Climate Jam, where players tackle the challenge of reducing transportation emissions while gaining political support for sustainable infrastructure changes.

The game empowers players to transform car-dependent cities by implementing progressive changes — from adding bike lanes to replacing highways with efficient rail systems. Through strategic decision-making and resource management, players experience the real-world complexities of urban planning and environmental policy.

Key Features

City Transformation

Complete urban planning system allowing players to redesign cities with sustainable transportation infrastructure.

Advanced Pathfinding

Sophisticated graph data structures enable realistic agent-based navigation between infrastructure nodes.

Real-Time Impact

Dynamic feedback system showing immediate environmental impact of infrastructure decisions and policy changes.

Political Strategy

Engage with citizens and gain political support to implement progressive environmental policies.

Technologies

Godot Engine C# Graph Algorithms Pathfinding Agent-Based Modeling UI/UX Design

Gallery

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